Push It!

Posted Jun 23rd 2009 2:41AM by Edwin Aoki

After long anticipation, I'm very pleased to announce that AIM and AIM (Free Edition), both with push notifications, are now available in the App Store. We've been waiting since the iPhone came out to be able to bring you an instant messaging app that works the way you expect, with notifications when you're doing something else like web surfing or listening to AOL Radio, and thanks to Apple's Push Notification framework, we finally can. While we were in there, we took the opportunity to tweak a few things as well. We fixed a couple of compatibility issues with iPhone OS 3.0, improved the speed and stability by making a number of internal changes in the app, and tweaked the fonts a little bit so that we could get more of your conversation on screen, as many had asked. For customers of the paid edition of AIM, we've also added one of your most requested features - support for landscape mode in just about every screen. We'll be continuing to improve our landscape support, and making the feature available in the Free Edition in a future release, but rest assured we're listening to all of your feedback, so please keep it coming. I know a number of you have been frustrated by the wait, especially those of you who've had issues since upgrading to OS 3.0. To all of you, we're sorry. As you know, like all other developers, our apps go through an approval process which, with all of the great apps coming for OS 3.0, took a little longer than anyone would have wanted. But now it's here, and we're thrilled to be able to bring it to you. Future postings will go over some more tips on how to use push, including the difference between Push Notifications and SMS notifications (and when you might want to use one vs. the other), what the "24 hour" sign in means, and how to control the alerts and vibrations you get with push technology. We'll also dive a little deeper into some of AIM's other features, like SMS text integration and location sharing. But for now, enjoy the update. If you're not seeing it in iTunes on your desktop, try quitting and restarting the app. (Note that deleting AIM on the iPhone and reinstalling, as some have suggested, may delete your past conversation state).

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About The Team

Hi. I'm Edwin Aoki, and I'm a Technology Fellow at AOL. Contrary to popular belief (and wishful thinking) this doesn't mean I get to sit around and be fed grapes while thinking Deep Thoughts. In fact, I can't remember the last time I had any Deep Thoughts, let alone the last time anyone fed me grapes. But I'm thrilled to be part of the iPhone development effort at AOL, and I hope to provide some perspective on what it is we do here, why we do it, and to hear your thoughts on how we can do it better. You can follow my updates @edwinaoki.

Hi, I'm Christina Wick, Technical Director for the AOL Mac team. My team is responsible for the development and testing of all the desktop Mac applications as well as a bunch of iPhone apps including AIM, AOL Radio, SHOUTcast, touchTXT, and many more. I took over managing the Mac team a little over two years ago when AOL decided to "Get Back on the Mac." Since then, we have released numerous desktop products and iPhone apps. We look forward to bringing more exciting apps to the Mac community. I'm on Twitter, if you would like to follow me - @ChristinaWick.

My name is Lee Givens and I'm the Product Lead for the Mac products at AOL and you can find me on the Mac@AOL blog too. When I'm not at the office, I'm probably in line at the local Apple Store whenever a new iPhone is released (actually, when anything from Apple is released :) I've been at AOL since 2007 and lead product management for Mac and iPhone apps. During my spare time, I collect vintage Macs (and Apple IIs) and root for the Univ. of Maryland Terps. If you would like to follow me, I'm at @MacGivens.

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